How we build

No marketing fluff: the technical diary of how we build sites, apps and our own page. Decisions, missteps and what we learned along the way.

Performance

60fps or nothing: what we learned polishing the performance of our own site

Animating the wrong property can cost you 55 frames per second. A practical guide (with the real mistakes we made) to keep a site packed with effects running smooth as silk.

Pablo Huget·July 16, 2026·9 min
Interactivity

A site that lets you touch it: interactive console and live project estimator

We turned our own homepage into a playground: a real terminal where you type commands and a configurator that builds your project plan in 30 seconds. Here's how it was built, and why it converts better than any banner.

Dave Nebot·July 15, 2026·8 min
Frontend

How we redesigned Intervolutions: a cinematic hero drawn in Canvas

From a static green background to a cinematic hero in cobalt and cyan: orbital rings, decoding text and 60 fps fought for frame by frame. The full technical story.

Dave Nebot·July 11, 2026·9 min
Tools

We record real walkthroughs of every site with Playwright (and why)

Instead of generic mockups, every case study shows the real site scrolling. Here's how we built the pipeline: headless browser, video capture and transcoding.

Dave Nebot·July 7, 2026·7 min
WordPress

Crítica Bits: a magazine with a retro soul and 2026 speed

How we built a digital tech-and-culture magazine on custom WordPress, with GSAP animations, that loads as if it were static.

Dave Nebot·June 26, 2026·6 min
Community

Fuerza de Voluntad: building a safe space online (that actually works)

A community where people discuss sensitive topics demands different decisions: privacy first, moderation that arrives on time and a platform that never goes down at the worst possible moment. Here's how we built FDV.

Pablo Huget·June 19, 2026·7 min
Product

MideTuWeb: analyze a site in seconds, no fluff

A tool that audits your site instantly and returns metrics you actually understand. How we thought through the UX of a tool that has to be fast and honest.

Ignacio Pineda·June 14, 2026·5 min
Community

Back2OldGames: gamifying nostalgia without breaking performance

An abandonware portal with editorial entries, badges, quests and leaderboards, where downloading a game from 1994 feels like playing one from 2026. Here's how we built its gamified community.

Ignacio Pineda·June 4, 2026·7 min
Design

Clásicos Básicos: a living museum of retro gaming

Preserving the history of classic gaming in Spanish calls for a site that breathes nostalgia without giving up modern usability. Here's how we solved it.

Dave Nebot·May 29, 2026·5 min
Design

Suspiros del Sáhara: telling a cause's story with a site that moves you

When the goal isn't to sell but to move and mobilize, design plays by different rules. The multilingual site for a cause that had to reach the heart.

Ignacio Pineda·May 11, 2026·5 min

Want a project worth its own post? Put it together in 30 seconds.

Tell us your idea and we'll turn it into the next success story in this devlog.

01 What are we building?
02 Add powers

Ballpark ranges based on +100 real projects. The real quote comes after a 20-minute call, and always with no fine print.

Your plan
Solid product
To sell for real from day one.
01 Development 02 Consulting 03 Cloud
Estimated time
69 weeks
Ballpark range
$4.99.7K
The whole team, no middlemen

Reply in 24–48h · Detailed proposal · No commitment

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